While VGChartz may be the place to go to find information on video game sales, another site called PriceCharting.com prides itself on following the secondary market, tracking how frequently and for how much used games (and other products) are going for...
For those gamers lucky enough (or unlucky, depending how you look at it) to have (a) a PS3 and (b) never played the original Assassin's Creed, then this is their lucky day...
Speaking to Variety, Jean de Rivieres, senior VP of international marketing and distribution at Ubisoft Motion Pictures said that the movies being produced aim "not to diversify but to bolster the appeal of our franchises -- that's why we want to make sure our films will reflect the brands accurately and consolidate our fan base while expanding beyond the games' primary target audience...
That's the buzz today as Ubisoft discusses their upcoming fiscal year, they also announced that the next game will be the first to feature an online multiplayer mode...
Assassin's Creed is a video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide in November 2007. On September 22, 2007, Ubisoft announced the PC version has been delayed until early 2008.
The player assumes the role of Desmond Miles, a seemingly normal bartender who is also the most modern member of a long family tree of assassins. He is taken to a facility where he uses the Animus, a machine that allows him to see the memories of his ancestors during the Third Crusade, in the year 1191. Desmond assumes the role of Altaïr (الطائر, Arabic, "The Flying One"), a member of the Hashshashin sect (the original "assassins"), whose objective is to slay the nine historical figures who are propagating the Crusades.
As the player finds and kills these targets, their conspiracy is unveiled. The player is able to travel through three cities: Jerusalem, Acre and Damascus as well as Masyaf, the assassins' stronghold. The interactive environments of the cities are populated by many people, and the way the player controls Altaïr affects how the bystanders around him react to his presence.
For example, when going through a crowd, if the player lightly moves someone out of the way, it will not have a significant effect. However, if the player throws someone to the ground and hurts or kills them, the crowd may unite against him, which will also attract guards and he will then have to find a way out or hide. Similarly, if the player shoves a person aside, they may shove him back. If he climbs walls, civilians will gather around, attracting unwanted attention from guards. The producers claim the environment is historically accurate.
The locations in the game are distinctive models of the cities. All of Altaïr's targets are also historic figures who died or disappeared in the year 1191, although not necessarily by assassination.