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Summary

Devil May Cry® 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero. As the new leading man, Nero, players will unleash incredible attacks and non-stop combos using a unique new gameplay mechanic, his powerful "Devil Bringer" arm.

  • From the producer of Devil May Cry® and Resident Evil® 4
  • High-definition visuals moving at 60 frames per second
  • Blend of familiar and new: newcomer Nero clashes with veteran Dante
  • New characters and environments
  • Signature blend of guns and swordplay
  • Deep combo system rewards stylish dispatching of enemies
  • Unique "Devil Bringer" arm opens up a range of combo options
  • Distinct set of weaponry and moves for Nero and Dante
  • Exceed System allows Nero to charge up his sword with a throttle effect, revving up to three levels with powerful attack options
  • New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities


Capcom

A203D (on 18 May 2012)

The sales in Japan are not very strong. Not to mention the decline in console ownership this gen in Japan. Capcom understands a game is not defined by the geographical origin of the developers, its the skill set of the developers that matters. And thats why Ninja Theory was chosen above a Japanese studio. And Japanese gamers/ or American gamers who want to be Japanese can be as xenophobic as they want. It dosent change the poor quality of DMC4, FF13, RE5, or many Japanese games this gen (of course their have been some excellent games).

Heavenly_King (on 21 April 2012)

This game has sold 2.7M (PS360) + PC sales. I believe those are good sales, not "GOW3 good" sales, but good nevertheless. So I dont understand why is Capcom changing developers; it doesnt make sense, because lots of DMC sales are from japan, and by having a game developed by a western studio will make it to bomb in japan. We all know japan is game-wise xenophobic. I dont understand what is Capcom trying to do. They are going to loose the Japanese sales, and the sales of most fans in the series. Definitely Capcom does not understand costumers.

SnakeDrake (on 13 April 2012)

Weird sold more in 2011 then 2009, 2010

cars298 (on 10 November 2011)

best game

Mordred11 (on 20 October 2011)

masterpiece.

Mordred11 (on 03 September 2011)

why is the synopsys not visible?